package cyber2d.core.objects;

//contain several slots
public class ItemContainer
{
	//int sizeX, sizeY;
	Slot[][] container;
	
	public ItemContainer()
	{
		this(1,1);
	}
	
	public ItemContainer(int sizeX, int sizeY)
	{
		container = new Slot[sizeX][sizeY];
	}
	
	//add item to first empty position
	public boolean addItem(Item i)
	{
		//find pos
		
		//add item
		
		return false;
	}
	
	//add item to specific position
	public boolean addItem(Item i, int posX, int posY)
	{
		//add item
		return false;
	}
}
